- Hello Explorer
- Walls
- Walls 2
- The Maze
-
Enemies - 16 Enemies
- Archers!
-
Seek out the Enemy - Attack and Retreat
Explorer API
Explorer methods
Explorer can do one action per turn.
Note: walk
, getSpace
, look
and poke
can each take in a direction parameter:
- Direction.RIGHT
- Direction.LEFT
- Direction.DOWN
- Direction.UP
If no Direction is passed in, they will default to Direction.RIGHT.
Mutators / ActionsExplorer can do one action per turn.
walk()
- Moves the explorer forward (to the right) one Space.poke()
- Pokes the next space, causing damage to any Enemy there.recharge()
- Adds 9 to health.
Accessors:
look()
- Returns an Array of 3 Spaces in the designated Direction.getSpace()
- Returns the next Space on the board.getHealth()
- returns the value ofhealth
.
Space methods
isEnemy()
- returns true if the Space contains an Enemy, and false otherwise.isKnight()
- returns true if the Space contains a Knight, and false otherwise.isArcher()
- returns true if the Space contains an Archer, and false otherwise.isWall()
- returns true if the Space contains a Wall, and false otherwise.
Seek out the Enemy
Collapse Content
Show Content
Sometimes you have to leave the path to reach your destination.
You can use look()
to get an array of 3 Spaces in the specified Direction. The array will contain null cells for areas beyond the board's edge.
This will let you find Archers who are shooting you.
Example:
Space[] spaces = explorer.look(); //looks to the right
spaces = explorer.look(Direction.DOWN) //looks down
Challenge
Shrewdly battle your way to the Goal!
Please sign in or sign up to submit answers.
Alternatively, you can try out Learneroo before signing up.